C# Class LibNoise.Generator.Billow

Provides a noise module that outputs a three-dimensional billowy noise. [GENERATOR]
Inheritance: ModuleBase
Show file Open project: simonwittber/LibNoise-Unity Class Usage Examples

Public Methods

Method Description
Billow ( ) : System

Initializes a new instance of Billow.

Billow ( float frequency, float lacunarity, float persistence, int octaves, int seed, QualityMode quality ) : System

Initializes a new instance of Billow.

GetValue ( float x, float y, float z ) : float

Returns the output value for the given input coordinates.

Method Details

Billow() public method

Initializes a new instance of Billow.
public Billow ( ) : System
return System

Billow() public method

Initializes a new instance of Billow.
public Billow ( float frequency, float lacunarity, float persistence, int octaves, int seed, QualityMode quality ) : System
frequency float The frequency of the first octave.
lacunarity float The lacunarity of the billowy noise.
persistence float The persistence of the billowy noise.
octaves int The number of octaves of the billowy noise.
seed int The seed of the billowy noise.
quality QualityMode The quality of the billowy noise.
return System

GetValue() public method

Returns the output value for the given input coordinates.
public GetValue ( float x, float y, float z ) : float
x float The input coordinate on the x-axis.
y float The input coordinate on the y-axis.
z float The input coordinate on the z-axis.
return float