Method |
Description |
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AddSkeletonToMerge ( KinectSkeleton skeleton ) : void |
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MergedSkeleton ( ) : System |
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RecalculateAllVariables ( ) : void |
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RecalculateHandGrab ( JointType hand ) : bool |
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RecalculateJointConfidence ( JointType joint ) : TrackingConfidence |
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RecalculateJointOrientation ( JointType joint ) : System.Windows.Media.Media3D.Quaternion |
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RecalculateJointPosition ( JointType joint ) : System.Windows.Media.Media3D.Point3D |
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RecalculateJointTrackingState ( JointType joint ) : TrackingState |
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RecalculatePosition ( ) : System.Windows.Media.Media3D.Point3D |
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RecalculateSkeletonTrackingState ( ) : TrackingState |
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