Property | Type | Description | |
---|---|---|---|
backGround | GameObject | ||
buttonTrans | Transform | ||
spriteRenderer | SpriteRenderer | ||
target | CrimeObject |
Method | Description | |
---|---|---|
OnMouseDown ( ) : void | ||
SetInactive ( ) : void | ||
SetTarget ( CrimeObject newTarget ) : void |
public SetTarget ( CrimeObject newTarget ) : void | ||
newTarget | CrimeObject | |
return | void |