C# Class InvokerAnnihilation.Program.ComboStruct

Show file Open project: JumpAttacker/EnsageSharp

Public Properties

Property Type Description
Spells Ability[]

Public Methods

Method Description
CheckEul ( ) : bool
ComboStruct ( Ability spells, int refreshPos, bool useEul = false, bool isItCustom = true ) : System

add new combo to sys

GetComboAbilities ( ) : Ability[]
GetRefreshPos ( ) : int
GetSpellsInCombo ( ) : int
IsCustom ( ) : bool
ToString ( ) : string

Method Details

CheckEul() public method

public CheckEul ( ) : bool
return bool

ComboStruct() public method

add new combo to sys
public ComboStruct ( Ability spells, int refreshPos, bool useEul = false, bool isItCustom = true ) : System
spells Ability array of spells
refreshPos int min spell pos for refresher (type -1 to disable refresher)
useEul bool use uel in this combo
isItCustom bool player can change this combo
return System

GetComboAbilities() public method

public GetComboAbilities ( ) : Ability[]
return Ability[]

GetRefreshPos() public method

public GetRefreshPos ( ) : int
return int

GetSpellsInCombo() public method

public GetSpellsInCombo ( ) : int
return int

IsCustom() public method

public IsCustom ( ) : bool
return bool

ToString() public method

public ToString ( ) : string
return string

Property Details

Spells public property

public Ability[] Spells
return Ability[]