Property | Type | Description | |
---|---|---|---|
Spells | Ability[] |
Method | Description | |
---|---|---|
CheckEul ( ) : bool | ||
ComboStruct ( Ability spells, int refreshPos, bool useEul = false, bool isItCustom = true ) : System |
add new combo to sys
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GetComboAbilities ( ) : Ability[] | ||
GetRefreshPos ( ) : int | ||
GetSpellsInCombo ( ) : int | ||
IsCustom ( ) : bool | ||
ToString ( ) : string |
public ComboStruct ( Ability spells, int refreshPos, bool useEul = false, bool isItCustom = true ) : System | ||
spells | Ability | array of spells |
refreshPos | int | min spell pos for refresher (type -1 to disable refresher) |
useEul | bool | use uel in this combo |
isItCustom | bool | player can change this combo |
return | System |