Method | Description | |
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ApplyEffect ( |
Applies the audio effect.
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RemoveEffect ( |
Removes the previously applied audio effect.
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Method | Description | |
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Update ( ) : void |
public ApplyEffect ( |
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emitter | The GameObject on which the effect is to be applied. | |
audioSource | The AudioSource that will be impacted by the effect. | |
return | void |
public RemoveEffect ( |
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emitter | The GameObject from which the effect is to be removed. | |
audioSource | The AudioSource that will be impacted by the effect. | |
return | void |