Property | Type | Description | |
---|---|---|---|
changedCount | int | ||
loc | Point | ||
rBS | Grey.Vox.RegionBoundaryState[] | ||
rNX | |||
voxels | Grey.Vox.Voxel[] |
Method | Description | |
---|---|---|
AddVoxel ( int x, int y, int z, ushort id ) : void | ||
ApplyToAll ( Func |
||
LoadComplete ( ) : void | ||
NotifyFacesChanged ( ) : void | ||
RecalculateSeam ( int vi1, int vi2, int f ) : bool | ||
RecalculateSeams ( int vi1, int vi2, int f ) : bool | ||
Region ( |
||
RemoveVoxel ( int x, int y, int z ) : void | ||
SetVoxel ( int x, int y, int z, ushort id ) : void | ||
ToIndex ( |
||
ToIndex ( int x, int y, int z ) : int |
public AddVoxel ( int x, int y, int z, ushort id ) : void | ||
x | int | |
y | int | |
z | int | |
id | ushort | |
return | void |
public RecalculateSeam ( int vi1, int vi2, int f ) : bool | ||
vi1 | int | |
vi2 | int | |
f | int | |
return | bool |
public RecalculateSeams ( int vi1, int vi2, int f ) : bool | ||
vi1 | int | |
vi2 | int | |
f | int | |
return | bool |
public RemoveVoxel ( int x, int y, int z ) : void | ||
x | int | |
y | int | |
z | int | |
return | void |
public SetVoxel ( int x, int y, int z, ushort id ) : void | ||
x | int | |
y | int | |
z | int | |
id | ushort | |
return | void |
public static ToIndex ( |
||
v | ||
return | int |
public static ToIndex ( int x, int y, int z ) : int | ||
x | int | |
y | int | |
z | int | |
return | int |