C# Class Gravitation.Screens.GameTypes.SinglePlayer

Inheritance: BaseGame
Show file Open project: thedamoes/Gravitation

Public Methods

Method Description
Draw ( Microsoft sb, GameTime gameTime ) : void
HandleKeyboard ( KeyboardState state, KeyboardState prevState ) : void
LoadContent ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : void
SinglePlayer ( DataClasses gameConfig ) : System
Update ( GameTime gameTime ) : void
getView ( ) : Matrix

Private Methods

Method Description
initaliseHUD ( ) : void
initalisePlayer1Controles ( ) : void
initaliseXBOXControlerControls ( ) : void

Method Details

Draw() public method

public Draw ( Microsoft sb, GameTime gameTime ) : void
sb Microsoft
gameTime GameTime
return void

HandleKeyboard() public method

public HandleKeyboard ( KeyboardState state, KeyboardState prevState ) : void
state Microsoft.Xna.Framework.Input.KeyboardState
prevState Microsoft.Xna.Framework.Input.KeyboardState
return void

LoadContent() public method

public LoadContent ( GraphicsDeviceManager graphics, Microsoft.Xna.Framework.Content.ContentManager Content ) : void
graphics GraphicsDeviceManager
Content Microsoft.Xna.Framework.Content.ContentManager
return void

SinglePlayer() public method

public SinglePlayer ( DataClasses gameConfig ) : System
gameConfig DataClasses
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime GameTime
return void

getView() public method

public getView ( ) : Matrix
return Matrix