C# Class GoodAI.Modules.School.Worlds.PlumberWorld.UpdatePlumberTask

Apply configurable gravity physics to the specified GameObjects
Inheritance: UpdateTask
Show file Open project: GoodAI/BrainSimulator

Private Properties

Property Type Description

Public Methods

Method Description
ApplyGravity ( ) : void
Execute ( ) : void
Init ( int nGPU ) : void
MoveWorldObjects ( ) : void

Method Details

ApplyGravity() public method

public ApplyGravity ( ) : void
return void

Execute() public method

public Execute ( ) : void
return void

Init() public method

public Init ( int nGPU ) : void
nGPU int
return void

MoveWorldObjects() public method

public MoveWorldObjects ( ) : void
return void