Method | Description | |
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Include ( string originalPath, string filePath, string include, bool local ) : string |
Method | Description | |
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ShaderBuilderManager ( string originalPath, string filePath, string include, bool local ) : string |
public Include ( string originalPath, string filePath, string include, bool local ) : string | ||
originalPath | string | |
filePath | string | |
include | string | |
local | bool | |
return | string |