Property | Type | Description | |
---|---|---|---|
Builder | |||
Centre | Vector3d | ||
DetailLevel | Vector2i | ||
Material | |||
MaxInput | Vector2d | ||
MinInput | Vector2d | ||
Size | Vector3d | ||
SurfaceGenerator | SurfaceGenerator | ||
TexelGenerator | ChannelGenerator | ||
Transform | System.Matrix4d |
Method | Description | |
---|---|---|
Build ( ) : |
||
Convert ( SimpleSurfaceGenerator source ) : SurfaceGenerator | ||
ProceduralParameters ( SimpleSurfaceGenerator surfaceGenerator, |
||
ProceduralParameters ( SurfaceGenerator surfaceGenerator, |
||
SetCentre ( Vector3d value ) : |
||
SetCentre ( double x, double y, double z ) : |
||
SetDetailLevel ( Vector2i value ) : |
||
SetDetailLevel ( int x, int y ) : |
||
SetMaterial ( |
||
SetMaxInput ( Vector2d value ) : |
||
SetMaxInput ( double value ) : |
||
SetMaxInput ( double x, double y ) : |
||
SetMinInput ( Vector2d value ) : |
||
SetMinInput ( double value ) : |
||
SetMinInput ( double x, double y ) : |
||
SetSize ( Vector3d value ) : |
||
SetSize ( double size ) : |
||
SetSize ( double x, double y, double z ) : |
||
SetSurfaceGenerator ( SimpleSurfaceGenerator value ) : |
||
SetSurfaceGenerator ( SurfaceGenerator value ) : |
||
SetTexelGenerator ( ChannelGenerator value ) : |
||
SetTransform ( System.Matrix4d value ) : |
Method | Description | |
---|---|---|
BasicTexelGenerator ( Vector2d &input, Vector3d &position, Vector3d &normal ) : Vector2d |
public static Convert ( SimpleSurfaceGenerator source ) : SurfaceGenerator | ||
source | SimpleSurfaceGenerator | |
return | SurfaceGenerator |
public ProceduralParameters ( SimpleSurfaceGenerator surfaceGenerator, |
||
surfaceGenerator | SimpleSurfaceGenerator | |
builder | ||
return | System |
public ProceduralParameters ( SurfaceGenerator surfaceGenerator, |
||
surfaceGenerator | SurfaceGenerator | |
builder | ||
return | System |
public SetCentre ( Vector3d value ) : |
||
value | Vector3d | |
return |
public SetCentre ( double x, double y, double z ) : |
||
x | double | |
y | double | |
z | double | |
return |
public SetDetailLevel ( Vector2i value ) : |
||
value | Vector2i | |
return |
public SetDetailLevel ( int x, int y ) : |
||
x | int | |
y | int | |
return |
public SetMaterial ( |
||
value | ||
return |
public SetMaxInput ( Vector2d value ) : |
||
value | Vector2d | |
return |
public SetMaxInput ( double value ) : |
||
value | double | |
return |
public SetMaxInput ( double x, double y ) : |
||
x | double | |
y | double | |
return |
public SetMinInput ( Vector2d value ) : |
||
value | Vector2d | |
return |
public SetMinInput ( double value ) : |
||
value | double | |
return |
public SetMinInput ( double x, double y ) : |
||
x | double | |
y | double | |
return |
public SetSize ( Vector3d value ) : |
||
value | Vector3d | |
return |
public SetSize ( double size ) : |
||
size | double | |
return |
public SetSize ( double x, double y, double z ) : |
||
x | double | |
y | double | |
z | double | |
return |
public SetSurfaceGenerator ( SimpleSurfaceGenerator value ) : |
||
value | SimpleSurfaceGenerator | |
return |
public SetSurfaceGenerator ( SurfaceGenerator value ) : |
||
value | SurfaceGenerator | |
return |
public SetTexelGenerator ( ChannelGenerator value ) : |
||
value | ChannelGenerator | |
return |
public SetTransform ( System.Matrix4d value ) : |
||
value | System.Matrix4d | |
return |
public ModelMaterial,Glare.Graphics.Rendering Material | ||
return |