Method | Description | |
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AddSavegame ( |
Exports a savegame to the isolated storage and adds it to this tag.
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CartridgeTag ( WF.Player.Core.Cartridge cart ) : System |
Constructs an uncached CartridgeTag from the basic metadata of a Cartridge.
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ClearCache ( ) : void |
Removes all cache entries in the isolated storage.
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CreateLogFile ( ) : GWL |
Creates a new log file for this cartridge tag.
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GetLastSavegameNameInteger ( string name, string suffixFormat ) : int |
Gets the last integer suffix that matches a pattern of names for savegames currently added to the tag.
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GetMediaCachePath ( WF.Player.Core.Media media, bool recacheIfFileNotFound ) : string |
Gets the path to the cached version of a media.
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GetSavegameByNameOrDefault ( string name ) : |
Gets a savegame of this cartridge by name, or null if none is found.
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ImportOrMakeCache ( ) : void |
Imports or create the cache for this CartridgeTag.
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RefreshOrAddSavegame ( |
Exports a savegame to the isolated storage and adds it to this tag if it is not already there.
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RemoveAllLogs ( ) : void |
Removes all logs associated to this cartridge tag from isolated storage.
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RemoveAllSavegames ( ) : void |
Removes all savegames' contents from this tag and the isolated storage.
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RemoveSavegame ( |
Removes a savegame's contents from the isolated storage and removes it from this tag.
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Method | Description | |
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ConvertAndWriteFDL ( |
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GetCachePathCore ( WF.Player.Core.Media media ) : string | ||
GetCachePathCore ( string filename ) : string | ||
GetLogFiles ( |
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ImportOrMakeSoundsCache ( |
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ImportSavegamesCache ( |
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RaisePropertyChanged ( string propName ) : void |
public AddSavegame ( |
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cs | The savegame to add. | |
return | void |
public CartridgeTag ( WF.Player.Core.Cartridge cart ) : System | ||
cart | WF.Player.Core.Cartridge | |
return | System |
public GetLastSavegameNameInteger ( string name, string suffixFormat ) : int | ||
name | string | Name of the savegame root |
suffixFormat | string | Format of the integer suffix |
return | int |
public GetMediaCachePath ( WF.Player.Core.Media media, bool recacheIfFileNotFound ) : string | ||
media | WF.Player.Core.Media | |
recacheIfFileNotFound | bool | If true, the cache for this media /// is recreated if its theoretical file path was not found. If false, /// null is returned if |
return | string |
public GetSavegameByNameOrDefault ( string name ) : |
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name | string | Name of the savegame to find. |
return |
public RefreshOrAddSavegame ( |
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cs | ||
return | void |
public RemoveSavegame ( |
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cs | ||
return | void |