Method | Description | |
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AddCurve ( String name, Microsoft.Xna.Framework.Curve curve ) : void | ||
AddQuickAction ( String name, System.Action action ) : void | ||
Alert ( String message ) : void | ||
ClearAll ( ) : void | ||
ClearInspector ( ) : void | ||
EnqueueAction ( System.Action action ) : void |
Wrapper for method execution. It checks if the current calling thread is the same that initialized this class. If not, then the action is queued to be consumed during the update process.
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GS ( ) : System | ||
Initialize ( Microsoft.Xna.Framework.Game game ) : void | ||
Inspect ( String name, Object o ) : void | ||
Inspect ( String name, Object o, bool autoExpand ) : void | ||
Log ( String content ) : void | ||
Log ( String streamName, String content ) : void | ||
Log ( String streamName, String format, Object arg0 ) : void | ||
Log ( String streamName, String format, Object arg0, Object arg1 ) : void | ||
Log ( String streamName, String format, Object arg0, Object arg1, Object arg2 ) : void | ||
Plot ( String plotName, float value ) : void | ||
Plot ( String plotName, float value, int historyLength ) : void | ||
RemoveCurve ( Microsoft.Xna.Framework.Curve curve ) : void | ||
RemoveCurveOrGroup ( String name ) : void | ||
RemoveInspect ( Object o ) : void | ||
SameThread ( ) : bool | ||
SaveLogToFile ( ) : void | ||
SaveLogToFile ( string filename ) : void | ||
SetFinderSearchFunction ( SearchFunction searchFunction ) : void | ||
SetMatrices ( Matrix &world, Matrix &view, Matrix &projection ) : void | ||
SetMatrices ( Matrix &world, Matrix &view, Matrix &projection, Matrix &transform2D ) : void | ||
Show ( String key ) : void | ||
Show ( String key, object value ) : void | ||
ShowBox ( String key, Microsoft.Xna.Framework.BoundingBox box ) : void | ||
ShowBox ( String key, Microsoft.Xna.Framework.BoundingBox box, Color color ) : void | ||
ShowBox ( String key, Vector3 min, Vector3 max ) : void | ||
ShowBox ( String key, Vector3 min, Vector3 max, Color color ) : void | ||
ShowBoxOnce ( Microsoft.Xna.Framework.BoundingBox box ) : void | ||
ShowBoxOnce ( Microsoft.Xna.Framework.BoundingBox box, Color color ) : void | ||
ShowBoxOnce ( Vector3 min, Vector3 max ) : void | ||
ShowBoxOnce ( Vector3 min, Vector3 max, Color color ) : void | ||
ShowLabel ( String name, Vector2 position ) : void | ||
ShowLabel ( String name, Vector2 position, String text ) : void | ||
ShowLabel ( String name, Vector2 position, String text, Color color ) : void | ||
ShowLabel ( String name, Vector3 position ) : void | ||
ShowLabel ( String name, Vector3 position, String text ) : void | ||
ShowLabel ( String name, Vector3 position, String text, Color color ) : void | ||
ShowLine ( String key, Vector2 v1, Vector2 v2 ) : void | ||
ShowLine ( String key, Vector2 v1, Vector2 v2, Color color ) : void | ||
ShowLine ( String key, Vector3 v1, Vector3 v2 ) : void | ||
ShowLine ( String key, Vector3 v1, Vector3 v2, Color color ) : void | ||
ShowLineOnce ( Vector2 v1, Vector2 v2 ) : void | ||
ShowLineOnce ( Vector2 v1, Vector2 v2, Color color ) : void | ||
ShowLineOnce ( Vector3 v1, Vector3 v2 ) : void | ||
ShowLineOnce ( Vector3 v1, Vector3 v2, Color color ) : void | ||
ShowMark ( String key, Vector2 position ) : void | ||
ShowMark ( String key, Vector2 position, Color color ) : void | ||
ShowMark ( String key, Vector3 position ) : void | ||
ShowMark ( String key, Vector3 position, Color color ) : void | ||
ShowSphere ( String key, BoundingSphere sphere ) : void | ||
ShowSphere ( String key, BoundingSphere sphere, Color color ) : void | ||
ShowSphere ( String key, Vector3 center, float radius ) : void | ||
ShowSphere ( String key, Vector3 center, float radius, Color color ) : void | ||
ShowSphereOnce ( BoundingSphere sphere ) : void | ||
ShowSphereOnce ( BoundingSphere sphere, Color color ) : void | ||
ShowSphereOnce ( Vector3 center, float radius ) : void | ||
ShowSphereOnce ( Vector3 center, float radius, Color color ) : void | ||
ShowTransform ( String name, Matrix transform ) : void | ||
ShowTransform ( String name, Matrix transform, float axisScale ) : void | ||
ShowTransformOnce ( Matrix transform ) : void | ||
ShowTransformOnce ( Matrix transform, float axisScale ) : void | ||
ShowVector2 ( String name, Vector2 location, Vector2 vector ) : void | ||
ShowVector2 ( String name, Vector2 location, Vector2 vector, Color color ) : void | ||
ShowVector2Once ( Vector2 location, Vector2 vector ) : void | ||
ShowVector2Once ( Vector2 location, Vector2 vector, Color color ) : void | ||
ShowVector3 ( String name, Vector3 location, Vector3 vector ) : void | ||
ShowVector3 ( String name, Vector3 location, Vector3 vector, Color color ) : void | ||
ShowVector3Once ( Vector3 location, Vector3 vector ) : void | ||
ShowVector3Once ( Vector3 location, Vector3 vector, Color color ) : void | ||
Update ( GameTime gameTime ) : void |