C# Class Gammtek.Conduit.MassEffect3.SFXGame.StateEventMap.BinaryBioStateEventMap.BioStateEventMapWriter

Inheritance: Gammtek.Conduit.IO.DataWriter
Show file Open project: ME3Explorer/ME3Explorer

Public Properties

Property Type Description
Null BioStateEventMapWriter

Public Methods

Method Description
BioStateEventMapWriter ( Stream output ) : System
Write ( BioStateEvent stateEvent ) : void
Write ( BioStateEventElementBool element ) : void
Write ( BioStateEventElementConsequence element ) : void
Write ( BioStateEventElementFloat element ) : void
Write ( BioStateEventElementFunction element ) : void
Write ( BioStateEventElementInt element ) : void
Write ( BioStateEventElementLocalBool element ) : void
Write ( BioStateEventElementLocalFloat element ) : void
Write ( BioStateEventElementLocalInt element ) : void
Write ( BioStateEventElementSubstate element ) : void

Protected Methods

Method Description
BioStateEventMapWriter ( ) : System
WriteEventElement ( BioStateEventElement element ) : void
WriteEventElementLocal ( BioStateEventElementLocal element ) : void

Method Details

BioStateEventMapWriter() protected method

protected BioStateEventMapWriter ( ) : System
return System

BioStateEventMapWriter() public method

public BioStateEventMapWriter ( Stream output ) : System
output Stream
return System

Write() public method

public Write ( BioStateEvent stateEvent ) : void
stateEvent BioStateEvent
return void

Write() public method

public Write ( BioStateEventElementBool element ) : void
element BioStateEventElementBool
return void

Write() public method

public Write ( BioStateEventElementConsequence element ) : void
element BioStateEventElementConsequence
return void

Write() public method

public Write ( BioStateEventElementFloat element ) : void
element BioStateEventElementFloat
return void

Write() public method

public Write ( BioStateEventElementFunction element ) : void
element BioStateEventElementFunction
return void

Write() public method

public Write ( BioStateEventElementInt element ) : void
element BioStateEventElementInt
return void

Write() public method

public Write ( BioStateEventElementLocalBool element ) : void
element BioStateEventElementLocalBool
return void

Write() public method

public Write ( BioStateEventElementLocalFloat element ) : void
element BioStateEventElementLocalFloat
return void

Write() public method

public Write ( BioStateEventElementLocalInt element ) : void
element BioStateEventElementLocalInt
return void

Write() public method

public Write ( BioStateEventElementSubstate element ) : void
element BioStateEventElementSubstate
return void

WriteEventElement() protected method

protected WriteEventElement ( BioStateEventElement element ) : void
element BioStateEventElement
return void

WriteEventElementLocal() protected method

protected WriteEventElementLocal ( BioStateEventElementLocal element ) : void
element BioStateEventElementLocal
return void

Property Details

Null public static property

public static BioStateEventMapWriter Null
return BioStateEventMapWriter