Property | Type | Description | |
---|---|---|---|
ServerListAddress | string | ||
connectdata | |||
fullshadows | bool |
Property | Type | Description | |
---|---|---|---|
MakeGame | void | ||
StartGame | void | ||
StartMenu | void |
Method | Description | |
---|---|---|
DeleteWorld ( int worldId ) : void | ||
GetServers ( ) : GameMenu.ServerInfo[] | ||
GetWorlds ( ) : string[] | ||
JoinMultiplayer ( string hash ) : void | ||
JoinMultiplayer ( string ip, int port ) : void | ||
LoadLogin ( ) : void | ||
LoginAccount ( string login, string password ) : bool | ||
LoginGuest ( string guestlogin ) : void | ||
Reset ( int sizex, int sizey, int sizez ) : void | ||
SetWorldOptions ( int worldId, string name ) : void | ||
Start ( ) : void | ||
StartAndJoinLocalServer ( int worldId ) : void | ||
StartSinglePlayer ( int worldId ) : void | ||
UseShadowsFull ( ) : void | ||
UseShadowsSimple ( ) : void |
Method | Description | |
---|---|---|
MakeGame ( ) : void | ||
StartGame ( ) : void | ||
StartMenu ( ) : void |
public GetServers ( ) : GameMenu.ServerInfo[] | ||
return | GameMenu.ServerInfo[] |
public JoinMultiplayer ( string hash ) : void | ||
hash | string | |
return | void |
public JoinMultiplayer ( string ip, int port ) : void | ||
ip | string | |
port | int | |
return | void |
public LoginAccount ( string login, string password ) : bool | ||
login | string | |
password | string | |
return | bool |
public LoginGuest ( string guestlogin ) : void | ||
guestlogin | string | |
return | void |
public Reset ( int sizex, int sizey, int sizez ) : void | ||
sizex | int | |
sizey | int | |
sizez | int | |
return | void |
public SetWorldOptions ( int worldId, string name ) : void | ||
worldId | int | |
name | string | |
return | void |
public StartAndJoinLocalServer ( int worldId ) : void | ||
worldId | int | |
return | void |
public StartSinglePlayer ( int worldId ) : void | ||
worldId | int | |
return | void |
public ConnectData,ManicDigger connectdata | ||
return |