C# Class GameMaker.Dissasembler.StupidNewDisasembler

Show file Open project: WarlockD/GMdsam

Public Methods

Method Description
DissembleToFile ( string filename ) : void
GetSecondTopByte ( int int_0 ) : int
GetTopByte ( int int_0 ) : int
OpCodeWithOffsetBranch ( int int_0, int int_1 ) : int
StupidNewDisasembler ( File code ) : System
ThreebytesToTop ( int int_0, int int_1, int int_2 ) : int
TwoBytesToTop ( int int_0, int int_1 ) : int

Private Methods

Method Description
DissasembleOneOpcode ( ) : int
smethod_1 ( int int_5 ) : int

Method Details

DissembleToFile() public method

public DissembleToFile ( string filename ) : void
filename string
return void

GetSecondTopByte() public static method

public static GetSecondTopByte ( int int_0 ) : int
int_0 int
return int

GetTopByte() public static method

public static GetTopByte ( int int_0 ) : int
int_0 int
return int

OpCodeWithOffsetBranch() public static method

public static OpCodeWithOffsetBranch ( int int_0, int int_1 ) : int
int_0 int
int_1 int
return int

StupidNewDisasembler() public method

public StupidNewDisasembler ( File code ) : System
code System.IO.File
return System

ThreebytesToTop() public static method

public static ThreebytesToTop ( int int_0, int int_1, int int_2 ) : int
int_0 int
int_1 int
int_2 int
return int

TwoBytesToTop() public static method

public static TwoBytesToTop ( int int_0, int int_1 ) : int
int_0 int
int_1 int
return int