Method |
Description |
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BackgroundWorkerLoadGame ( object sender, DoWorkEventArgs doWorkEventArgs ) : void |
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BackgroundWorkerUnloadGame ( object sender, DoWorkEventArgs doWorkEventArgs ) : void |
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CalculateOutputFilePath ( DirectoryInfo outputDirectory, FileInfo file, DirectoryInfo inputDirectory ) : string |
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CalculateOutputFilePath ( string outputDirectory, FileInfo file, DirectoryInfo inputDirectory ) : string |
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CreateDirectoryJunction ( string sourceDirectory, string destinationDirectory ) : void |
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GetTotalFreeSpace ( string driveName ) : long |
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HasEnoughSpaceOnFastDrive ( Game game ) : bool |
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HasEnoughSpaceOnGameDrive ( Game game ) : bool |
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LoadGame ( Game game ) : void |
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PathCombine ( string path1, string path2 ) : string |
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UnloadGame ( Game game ) : void |
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