Property | Type | Description | |
---|---|---|---|
Camera | UnityCamera | ||
ID | int | ||
JustEntered | bool | ||
MaxDist | System.Single | ||
MaxVelocity | System.Single | ||
Start | System.Boolean | ||
UnityBoidLeader | UnityBoidLeader | ||
frame | int |
Method | Description | |
---|---|---|
BoidLeader ( UnityEngine position ) : Casanova.Prelude | ||
Rule0 ( float dt, |
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Rule1 ( float dt, |
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Rule2 ( float dt, |
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Rule3 ( float dt, |
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Rule4 ( float dt, |
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Update ( float dt, |
public BoidLeader ( UnityEngine position ) : Casanova.Prelude | ||
position | UnityEngine | |
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |