C# Class Game.AutoHopManager

Show file Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
ID int
IntermediateHops Planet>>.List
IsDone System.Boolean
JustEntered bool
Sources List
Target Planet
Temp Option
___lst00 Planet>>.List
___next_hop02 List
___next_hop03 Planet
___s010 Planet
___temp_in_IntermediateHops00 Planet>>.List
counter30 System.Int32
frame int

Public Methods

Method Description
AutoHopManager ( List sources, Planet target ) : Casanova.Prelude
Rule0 ( float dt, World world ) : void
Update ( float dt, World world ) : void

Method Details

AutoHopManager() public method

public AutoHopManager ( List sources, Planet target ) : Casanova.Prelude
sources List
target Planet
return Casanova.Prelude

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

Property Details

ID public property

public int ID
return int

IntermediateHops public property

public List> IntermediateHops
return Planet>>.List

IsDone public property

public Boolean,System IsDone
return System.Boolean

JustEntered public property

public bool JustEntered
return bool

Sources public property

public List Sources
return List

Target public property

public Planet,Game Target
return Planet

Temp public property

public Option Temp
return Option

___lst00 public property

public List> ___lst00
return Planet>>.List

___next_hop02 public property

public List ___next_hop02
return List

___next_hop03 public property

public Planet,Game ___next_hop03
return Planet

___s010 public property

public Planet,Game ___s010
return Planet

___temp_in_IntermediateHops00 public property

public List> ___temp_in_IntermediateHops00
return Planet>>.List

counter30 public property

public Int32,System counter30
return System.Int32

frame public property

public int frame
return int