C# Class GPSTD_RM.NewGameScreen

Inheritance: Screen
Show file Open project: dideler/gps-tower-defense

Public Properties

Property Type Description
Back_btn Microsoft.Xna.Framework.Graphics.Texture2D
Customgame_btn Microsoft.Xna.Framework.Graphics.Texture2D
Mylocation_btn Microsoft.Xna.Framework.Graphics.Texture2D
Tour_btn Microsoft.Xna.Framework.Graphics.Texture2D

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
Load ( GraphicsDevice gDev ) : void
NewGameScreen ( Game1 game ) : System
Unload ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Load() public method

public Load ( GraphicsDevice gDev ) : void
gDev GraphicsDevice
return void

NewGameScreen() public method

public NewGameScreen ( Game1 game ) : System
game Game1
return System

Unload() public method

public Unload ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

Back_btn public property

public Texture2D,Microsoft.Xna.Framework.Graphics Back_btn
return Microsoft.Xna.Framework.Graphics.Texture2D

Customgame_btn public property

public Texture2D,Microsoft.Xna.Framework.Graphics Customgame_btn
return Microsoft.Xna.Framework.Graphics.Texture2D

Mylocation_btn public property

public Texture2D,Microsoft.Xna.Framework.Graphics Mylocation_btn
return Microsoft.Xna.Framework.Graphics.Texture2D

Tour_btn public property

public Texture2D,Microsoft.Xna.Framework.Graphics Tour_btn
return Microsoft.Xna.Framework.Graphics.Texture2D