Method | Description | |
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CollidesWith ( |
Determines whether this object collides with another object. Note that, in some cases, this should be overridden.
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Draw ( |
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GameObject ( Microsoft.Xna.Framework.Game game ) : System | ||
Update ( |
public CollidesWith ( |
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o | The object that it may be colliding with. | |
return | bool |
public Draw ( |
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gameTime | ||
return | void |
public GameObject ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
return | System |
public Update ( |
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gameTime | ||
return | void |