C# Class GKeyBank.Forms.Main

Inheritance: GKeyBank.UI.kForm
Show file Open project: Alfred-Wallace/GKeyBank

Private Properties

Property Type Description
Action void
AskForSave DialogResult
CaptionSet void
DataSourceSet void
InitializeComponent void
Main_FormClosed void
Main_FormClosing void
Main_KeyDown void
Main_Shown void
Save bool
SelectRowByGame void
SettingRead void
StatusBarRefresh void
TsmCopy_Click void
UIRefresh void
chkdefaultwb_CheckedChanged void
chkintegratedwb_CheckedChanged void
dggame_CellDoubleClick void
dggame_CellFormatting void
dggame_ColumnHeaderMouseClick void
dggame_SelectionChanged void
lbllink_Click void
lbllink_MouseEnter void
sc_Panel2_MouseLeave void
timerautosave_Tick void
tsbaction_Click void
txtsearch_TextChanged void

Public Methods

Method Description
Main ( ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
Action ( string action ) : void
AskForSave ( ) : DialogResult

If something have changed in the game collection, ask for save, return cancel if the collection was not saved (error) or the user cancelled

CaptionSet ( ) : void
DataSourceSet ( bool ignoreselectionsave = false ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Main_FormClosed ( object sender, FormClosedEventArgs e ) : void
Main_FormClosing ( object sender, FormClosingEventArgs e ) : void
Main_KeyDown ( object sender, KeyEventArgs e ) : void
Main_Shown ( object sender, EventArgs e ) : void
Save ( bool saveas = false ) : bool

Save current db, return true if the collection was successfully saved

SelectRowByGame ( Game g ) : void
SettingRead ( ) : void
StatusBarRefresh ( ) : void
TsmCopy_Click ( object sender, EventArgs e ) : void
UIRefresh ( ) : void
chkdefaultwb_CheckedChanged ( object sender, EventArgs e ) : void
chkintegratedwb_CheckedChanged ( object sender, EventArgs e ) : void
dggame_CellDoubleClick ( object sender, DataGridViewCellEventArgs e ) : void
dggame_CellFormatting ( object sender, DataGridViewCellFormattingEventArgs e ) : void
dggame_ColumnHeaderMouseClick ( object sender, DataGridViewCellMouseEventArgs e ) : void
dggame_SelectionChanged ( object sender, EventArgs e ) : void
lbllink_Click ( object sender, EventArgs e ) : void
lbllink_MouseEnter ( object sender, EventArgs e ) : void
sc_Panel2_MouseLeave ( object sender, EventArgs e ) : void
timerautosave_Tick ( object sender, EventArgs e ) : void
tsbaction_Click ( object sender, EventArgs e ) : void
txtsearch_TextChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Main() public method

public Main ( ) : System
return System