Property | Type | Description | |
---|---|---|---|
Action | void | ||
AskForSave | DialogResult | ||
CaptionSet | void | ||
DataSourceSet | void | ||
InitializeComponent | void | ||
Main_FormClosed | void | ||
Main_FormClosing | void | ||
Main_KeyDown | void | ||
Main_Shown | void | ||
Save | bool | ||
SelectRowByGame | void | ||
SettingRead | void | ||
StatusBarRefresh | void | ||
TsmCopy_Click | void | ||
UIRefresh | void | ||
chkdefaultwb_CheckedChanged | void | ||
chkintegratedwb_CheckedChanged | void | ||
dggame_CellDoubleClick | void | ||
dggame_CellFormatting | void | ||
dggame_ColumnHeaderMouseClick | void | ||
dggame_SelectionChanged | void | ||
lbllink_Click | void | ||
lbllink_MouseEnter | void | ||
sc_Panel2_MouseLeave | void | ||
timerautosave_Tick | void | ||
tsbaction_Click | void | ||
txtsearch_TextChanged | void |
Method | Description | |
---|---|---|
Main ( ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
---|---|---|
Action ( string action ) : void | ||
AskForSave ( ) : DialogResult |
If something have changed in the game collection, ask for save, return cancel if the collection was not saved (error) or the user cancelled
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CaptionSet ( ) : void | ||
DataSourceSet ( bool ignoreselectionsave = false ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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Main_FormClosed ( object sender, FormClosedEventArgs e ) : void | ||
Main_FormClosing ( object sender, FormClosingEventArgs e ) : void | ||
Main_KeyDown ( object sender, KeyEventArgs e ) : void | ||
Main_Shown ( object sender, EventArgs e ) : void | ||
Save ( bool saveas = false ) : bool |
Save current db, return true if the collection was successfully saved
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SelectRowByGame ( Game g ) : void | ||
SettingRead ( ) : void | ||
StatusBarRefresh ( ) : void | ||
TsmCopy_Click ( object sender, EventArgs e ) : void | ||
UIRefresh ( ) : void | ||
chkdefaultwb_CheckedChanged ( object sender, EventArgs e ) : void | ||
chkintegratedwb_CheckedChanged ( object sender, EventArgs e ) : void | ||
dggame_CellDoubleClick ( object sender, DataGridViewCellEventArgs e ) : void | ||
dggame_CellFormatting ( object sender, DataGridViewCellFormattingEventArgs e ) : void | ||
dggame_ColumnHeaderMouseClick ( object sender, DataGridViewCellMouseEventArgs e ) : void | ||
dggame_SelectionChanged ( object sender, EventArgs e ) : void | ||
lbllink_Click ( object sender, EventArgs e ) : void | ||
lbllink_MouseEnter ( object sender, EventArgs e ) : void | ||
sc_Panel2_MouseLeave ( object sender, EventArgs e ) : void | ||
timerautosave_Tick ( object sender, EventArgs e ) : void | ||
tsbaction_Click ( object sender, EventArgs e ) : void | ||
txtsearch_TextChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |