C# Class GGJ.Bullet.PlayerAttachedBullet

Inheritance: BaseBullet
Show file Open project: TORISOUP/Born_to_Beans_src

Protected Methods

Method Description
Hit ( GameObject hitTarget ) : void
OnStart ( ) : void

Method Details

Hit() protected method

protected Hit ( GameObject hitTarget ) : void
hitTarget UnityEngine.GameObject
return void

OnStart() protected method

protected OnStart ( ) : void
return void