Method | Description | |
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Build ( bool forced, string sourceDirectory, string tempDirectory, string targetDirectory, IEnumerable |
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ContentProject ( string fileName ) : System |
Loads content project from file.
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GetHashCollisions ( ICollection |
Searchs for all possible hash collisions. Returns list of collided asset paths.
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SaveToFile ( string path ) : void |
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Method | Description | |
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ConvertPath ( string path ) : string |
Converts path 1. Relative path to full path. 2. $(EnvVarName) -> Environment variable value. 3. $(HKEY_LOCAL_MACHINE\...) -> Registry value.
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ResolveBinaryPath ( string path ) : string |
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ResolveContentPath ( string path ) : string |
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ResolvePath ( string path, IEnumerable |
Resolves path using provided list of directories.
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public Build ( bool forced, string sourceDirectory, string tempDirectory, string targetDirectory, IEnumerable |
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forced | bool | |
sourceDirectory | string | |
tempDirectory | string | |
targetDirectory | string | |
selection | IEnumerable |
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return | bool |
public ContentProject ( string fileName ) : System | ||
fileName | string | |
return | System |
public GetHashCollisions ( ICollection |
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assets | ICollection |
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return | string[] |