C# Class FontEffectsLib.FontTypes.GameFont

Inheritance: FontEffectsLib.CoreTypes.BaseGameObject
Show file Open project: GreatMindsRobotics/FontEffectsLib Class Usage Examples

Protected Properties

Property Type Description
_font Microsoft.Xna.Framework.Graphics.SpriteFont
_text StringBuilder

Public Methods

Method Description
Draw ( SpriteBatch spriteBatch ) : void
GameFont ( SpriteFont font, String text, Vector2 position, Color tintColor ) : System
GameFont ( SpriteFont font, Vector2 position, Color tintColor ) : System
SetCenterAsOrigin ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

GameFont() public method

public GameFont ( SpriteFont font, String text, Vector2 position, Color tintColor ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
text String
position Vector2
tintColor Color
return System

GameFont() public method

public GameFont ( SpriteFont font, Vector2 position, Color tintColor ) : System
font Microsoft.Xna.Framework.Graphics.SpriteFont
position Vector2
tintColor Color
return System

SetCenterAsOrigin() public method

public SetCenterAsOrigin ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

_font protected property

protected SpriteFont,Microsoft.Xna.Framework.Graphics _font
return Microsoft.Xna.Framework.Graphics.SpriteFont

_text protected property

protected StringBuilder _text
return StringBuilder