C# Class FedoraEngine.Engine.Input.Input

Show file Open project: Jamination/Fedora-Engine

Public Properties

Property Type Description
KeyMap Keys[]>.Dictionary

Public Methods

Method Description
IsKeyDown ( Array keys ) : bool
IsKeyDown ( Keys key ) : bool
IsKeyPressed ( Array keys ) : bool
IsKeyPressed ( Keys key ) : bool
IsKeyReleased ( Array keys ) : bool
IsKeyReleased ( Keys key ) : bool
IsKeyUp ( Array keys ) : bool
IsKeyUp ( Keys key ) : bool
IsLeftMouseDown ( ) : bool
IsLeftMousePressed ( ) : bool
IsLeftMouseReleased ( ) : bool
IsLeftMouseUp ( ) : bool
IsMiddleMouseDown ( ) : bool
IsMiddleMousePressed ( ) : bool
IsMiddleMouseReleased ( ) : bool
IsMiddleMouseUp ( ) : bool
IsRightMouseDown ( ) : bool
IsRightMousePressed ( ) : bool
IsRightMouseReleased ( ) : bool
IsRightMouseUp ( ) : bool
UpdateState ( ) : void

Method Details

IsKeyDown() public static method

public static IsKeyDown ( Array keys ) : bool
keys Array
return bool

IsKeyDown() public static method

public static IsKeyDown ( Keys key ) : bool
key Keys
return bool

IsKeyPressed() public static method

public static IsKeyPressed ( Array keys ) : bool
keys Array
return bool

IsKeyPressed() public static method

public static IsKeyPressed ( Keys key ) : bool
key Keys
return bool

IsKeyReleased() public static method

public static IsKeyReleased ( Array keys ) : bool
keys Array
return bool

IsKeyReleased() public static method

public static IsKeyReleased ( Keys key ) : bool
key Keys
return bool

IsKeyUp() public static method

public static IsKeyUp ( Array keys ) : bool
keys Array
return bool

IsKeyUp() public static method

public static IsKeyUp ( Keys key ) : bool
key Keys
return bool

IsLeftMouseDown() public static method

public static IsLeftMouseDown ( ) : bool
return bool

IsLeftMousePressed() public static method

public static IsLeftMousePressed ( ) : bool
return bool

IsLeftMouseReleased() public static method

public static IsLeftMouseReleased ( ) : bool
return bool

IsLeftMouseUp() public static method

public static IsLeftMouseUp ( ) : bool
return bool

IsMiddleMouseDown() public static method

public static IsMiddleMouseDown ( ) : bool
return bool

IsMiddleMousePressed() public static method

public static IsMiddleMousePressed ( ) : bool
return bool

IsMiddleMouseReleased() public static method

public static IsMiddleMouseReleased ( ) : bool
return bool

IsMiddleMouseUp() public static method

public static IsMiddleMouseUp ( ) : bool
return bool

IsRightMouseDown() public static method

public static IsRightMouseDown ( ) : bool
return bool

IsRightMousePressed() public static method

public static IsRightMousePressed ( ) : bool
return bool

IsRightMouseReleased() public static method

public static IsRightMouseReleased ( ) : bool
return bool

IsRightMouseUp() public static method

public static IsRightMouseUp ( ) : bool
return bool

UpdateState() public static method

public static UpdateState ( ) : void
return void

Property Details

KeyMap public static property

public static Dictionary KeyMap
return Keys[]>.Dictionary