Property | Type | Description | |
---|---|---|---|
AbsoluteDestRect | |||
AbsoluteTilePosition | Vector3 | ||
AbsoluteWorldPosition | Vector3 | ||
Depth | Microsoft.Xna.Framework.Graphics.Texture2D | ||
DestRect | |||
DrawOrder | int | ||
FlipHorizontally | bool | ||
FlipVertically | bool | ||
Mask | Microsoft.Xna.Framework.Graphics.Texture2D | ||
ObjectID | short | ||
Pixel | Microsoft.Xna.Framework.Graphics.Texture2D | ||
RenderMode | _2DBatchRenderMode | ||
Room | ushort | ||
SrcRect | |||
TilePosition | Vector3 | ||
WorldPosition | Vector3 |
Method | Description | |
---|---|---|
Repurpose ( ) : void |
public Rectangle,Microsoft.Xna.Framework AbsoluteDestRect | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics Depth | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework DestRect | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics Mask | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Texture2D,Microsoft.Xna.Framework.Graphics Pixel | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework SrcRect | ||
return |