Property | Type | Description | |
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LoopPointer | int | ||
ObjectVar | int[] | ||
PC | uint | ||
SignFlag | bool | ||
Src | |||
Stack | Stack |
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VM | |||
WaitRemain | int | ||
ZeroFlag | bool |
Method | Description | |
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Duck ( ) : void |
Signals the VM to duck all threads with a higher ducking priority than this one.
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HITThread ( |
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HITThread ( uint TrackID ) : System | ||
HitlistChoose ( ) : uint | ||
JumpToEntryPoint ( int TrackID ) : void | ||
KillVocals ( ) : void |
Kills all playing sounds.
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LoadHitlist ( uint id ) : void | ||
LoadTrack ( int value ) : uint |
Loads a track from the current HitList.
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NoteActive ( int note ) : bool |
Is a note active?
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NoteLoop ( ) : int |
Plays the current patch and loops it.
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NoteOn ( ) : int |
Plays the current patch.
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ReadByte ( ) : byte | ||
ReadInt32 ( ) : int | ||
ReadUInt32 ( ) : uint | ||
ReadVar ( int location ) : int | ||
SetFlags ( int value ) : void | ||
SetTrack ( uint value ) : void | ||
SetTrack ( uint value, uint fallback ) : void | ||
Tick ( ) : bool | ||
Unduck ( ) : void |
Signals to the VM to unduck all threads that are currently ducked.
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WriteVar ( int location, int value ) : void |
Method | Description | |
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LocalVarSet ( int location, int value ) : void |
public HITThread ( |
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Src | ||
VM | ||
return | System |
public JumpToEntryPoint ( int TrackID ) : void | ||
TrackID | int | |
return | void |
public LoadTrack ( int value ) : uint | ||
value | int | ID of track to load. |
return | uint |
public NoteActive ( int note ) : bool | ||
note | int | The note to check. |
return | bool |
public SetTrack ( uint value, uint fallback ) : void | ||
value | uint | |
fallback | uint | |
return | void |
public WriteVar ( int location, int value ) : void | ||
location | int | |
value | int | |
return | void |