Method | Description | |
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AddAttackPlane ( this npc, uint priority, |
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AddAttackPlane ( this npc, uint priority, |
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AddAttackPlane ( this npc, uint priority, |
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AddAttackPlane ( this npc, uint priority, |
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AddAttackPlane ( this npc, uint priority, uint critId ) : bool | ||
AddAttackPlane ( this npc, uint priority, uint critId, bool run ) : bool | ||
AddAttackPlane ( this npc, uint priority, uint critId, int minHp ) : bool | ||
AddAttackPlane ( this npc, uint priority, uint critId, int minHp, bool run ) : bool | ||
AddMiscPlane ( this npc, uint priority, uint waitSecond, string funcName ) : bool | ||
AddPickPlane ( this npc, uint priority, Item item, uint useItemId, bool toOpen ) : bool | ||
AddPickPlane ( this npc, uint priority, Item item, uint useItemId, bool toOpen, bool run ) : bool | ||
AddPickPlane ( this npc, uint priority, ushort hexX, ushort hexY, ushort protoId, uint useItemId, bool toOpen ) : bool | ||
AddWalkPlane ( this npc, uint priority, int identifier, uint identifierExt, ushort hexX, ushort hexY, Direction dir, bool run, uint cut ) : bool | ||
AddWalkPlane ( this npc, uint priority, ushort hexX, ushort hexY, Direction dir, bool run, uint cut ) : bool | ||
EraseAttackPlane ( this npc, uint priority, |
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EraseAttackPlane ( this npc, uint priority, uint critId ) : uint |
public static AddAttackPlane ( this npc, uint priority, |
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npc | this | |
priority | uint | |
target | ||
return | bool |
public static AddAttackPlane ( this npc, uint priority, |
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npc | this | |
priority | uint | |
target | ||
run | bool | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, |
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npc | this | |
priority | uint | |
target | ||
minHp | int | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, |
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npc | this | |
priority | uint | |
target | ||
minHp | int | |
run | bool | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, uint critId ) : bool | ||
npc | this | |
priority | uint | |
critId | uint | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, uint critId, bool run ) : bool | ||
npc | this | |
priority | uint | |
critId | uint | |
run | bool | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, uint critId, int minHp ) : bool | ||
npc | this | |
priority | uint | |
critId | uint | |
minHp | int | |
return | bool |
public static AddAttackPlane ( this npc, uint priority, uint critId, int minHp, bool run ) : bool | ||
npc | this | |
priority | uint | |
critId | uint | |
minHp | int | |
run | bool | |
return | bool |
public static AddMiscPlane ( this npc, uint priority, uint waitSecond, string funcName ) : bool | ||
npc | this | |
priority | uint | |
waitSecond | uint | |
funcName | string | |
return | bool |
public static AddPickPlane ( this npc, uint priority, Item item, uint useItemId, bool toOpen ) : bool | ||
npc | this | |
priority | uint | |
item | Item | |
useItemId | uint | |
toOpen | bool | |
return | bool |
public static AddPickPlane ( this npc, uint priority, Item item, uint useItemId, bool toOpen, bool run ) : bool | ||
npc | this | |
priority | uint | |
item | Item | |
useItemId | uint | |
toOpen | bool | |
run | bool | |
return | bool |
public static AddPickPlane ( this npc, uint priority, ushort hexX, ushort hexY, ushort protoId, uint useItemId, bool toOpen ) : bool | ||
npc | this | |
priority | uint | |
hexX | ushort | |
hexY | ushort | |
protoId | ushort | |
useItemId | uint | |
toOpen | bool | |
return | bool |
public static AddWalkPlane ( this npc, uint priority, int identifier, uint identifierExt, ushort hexX, ushort hexY, Direction dir, bool run, uint cut ) : bool | ||
npc | this | |
priority | uint | |
identifier | int | |
identifierExt | uint | |
hexX | ushort | |
hexY | ushort | |
dir | Direction | |
run | bool | |
cut | uint | |
return | bool |
public static AddWalkPlane ( this npc, uint priority, ushort hexX, ushort hexY, Direction dir, bool run, uint cut ) : bool | ||
npc | this | |
priority | uint | |
hexX | ushort | |
hexY | ushort | |
dir | Direction | |
run | bool | |
cut | uint | |
return | bool |
public static EraseAttackPlane ( this npc, uint priority, |
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npc | this | |
priority | uint | |
target | ||
return | uint |
public static EraseAttackPlane ( this npc, uint priority, uint critId ) : uint | ||
npc | this | |
priority | uint | |
critId | uint | |
return | uint |