C# Class FMOD.Reverb3D

Inheritance: HandleBase
Show file Open project: punker76/simple-music-player Class Usage Examples

Public Methods

Method Description
Reverb3D ( IntPtr raw ) : System
get3DAttributes ( VECTOR &position, float &mindistance, float &maxdistance ) : RESULT
getActive ( bool &active ) : RESULT
getProperties ( REVERB_PROPERTIES &properties ) : RESULT
getUserData ( IntPtr &userdata ) : RESULT
release ( ) : RESULT
set3DAttributes ( VECTOR &position, float mindistance, float maxdistance ) : RESULT
setActive ( bool active ) : RESULT
setProperties ( REVERB_PROPERTIES &properties ) : RESULT
setUserData ( IntPtr userdata ) : RESULT

Private Methods

Method Description
FMOD_Reverb3D_Get3DAttributes ( IntPtr reverb, VECTOR &position, float &mindistance, float &maxdistance ) : RESULT
FMOD_Reverb3D_GetActive ( IntPtr reverb, bool &active ) : RESULT
FMOD_Reverb3D_GetProperties ( IntPtr reverb, REVERB_PROPERTIES &properties ) : RESULT
FMOD_Reverb3D_GetUserData ( IntPtr reverb, IntPtr &userdata ) : RESULT
FMOD_Reverb3D_Release ( IntPtr reverb ) : RESULT
FMOD_Reverb3D_Set3DAttributes ( IntPtr reverb, VECTOR &position, float mindistance, float maxdistance ) : RESULT
FMOD_Reverb3D_SetActive ( IntPtr reverb, bool active ) : RESULT
FMOD_Reverb3D_SetProperties ( IntPtr reverb, REVERB_PROPERTIES &properties ) : RESULT
FMOD_Reverb3D_SetUserData ( IntPtr reverb, IntPtr userdata ) : RESULT

Method Details

Reverb3D() public method

public Reverb3D ( IntPtr raw ) : System
raw System.IntPtr
return System

get3DAttributes() public method

public get3DAttributes ( VECTOR &position, float &mindistance, float &maxdistance ) : RESULT
position VECTOR
mindistance float
maxdistance float
return RESULT

getActive() public method

public getActive ( bool &active ) : RESULT
active bool
return RESULT

getProperties() public method

public getProperties ( REVERB_PROPERTIES &properties ) : RESULT
properties REVERB_PROPERTIES
return RESULT

getUserData() public method

public getUserData ( IntPtr &userdata ) : RESULT
userdata System.IntPtr
return RESULT

release() public method

public release ( ) : RESULT
return RESULT

set3DAttributes() public method

public set3DAttributes ( VECTOR &position, float mindistance, float maxdistance ) : RESULT
position VECTOR
mindistance float
maxdistance float
return RESULT

setActive() public method

public setActive ( bool active ) : RESULT
active bool
return RESULT

setProperties() public method

public setProperties ( REVERB_PROPERTIES &properties ) : RESULT
properties REVERB_PROPERTIES
return RESULT

setUserData() public method

public setUserData ( IntPtr userdata ) : RESULT
userdata System.IntPtr
return RESULT