C# Class FMOD.REVERB_CHANNELPROPERTIES

Show file Open project: jazzyjester/Mario-Game Class Usage Examples

Public Properties

Property Type Description
AirAbsorptionFactor float
ConnectionPoint System.IntPtr
Direct int
DirectHF int
DopplerFactor float
Exclusion int
ExclusionLFRatio float
Flags uint
Obstruction int
ObstructionLFRatio float
Occlusion int
OcclusionDirectRatio float
OcclusionLFRatio float
OcclusionRoomRatio float
OutsideVolumeHF int
RolloffFactor float
Room int
RoomHF int
RoomRolloffFactor float

Property Details

AirAbsorptionFactor public property

public float AirAbsorptionFactor
return float

ConnectionPoint public property

public IntPtr,System ConnectionPoint
return System.IntPtr

Direct public property

public int Direct
return int

DirectHF public property

public int DirectHF
return int

DopplerFactor public property

public float DopplerFactor
return float

Exclusion public property

public int Exclusion
return int

ExclusionLFRatio public property

public float ExclusionLFRatio
return float

Flags public property

public uint Flags
return uint

Obstruction public property

public int Obstruction
return int

ObstructionLFRatio public property

public float ObstructionLFRatio
return float

Occlusion public property

public int Occlusion
return int

OcclusionDirectRatio public property

public float OcclusionDirectRatio
return float

OcclusionLFRatio public property

public float OcclusionLFRatio
return float

OcclusionRoomRatio public property

public float OcclusionRoomRatio
return float

OutsideVolumeHF public property

public int OutsideVolumeHF
return int

RolloffFactor public property

public float RolloffFactor
return float

Room public property

public int Room
return int

RoomHF public property

public int RoomHF
return int

RoomRolloffFactor public property

public float RoomRolloffFactor
return float