C# Class FMOD.Memory

Show file Open project: punker76/simple-music-player

Public Methods

Method Description
GetStats ( int &currentalloced, int &maxalloced ) : RESULT
GetStats ( int &currentalloced, int &maxalloced, bool blocking ) : RESULT
Initialize ( IntPtr poolmem, int poollen, MEMORY_ALLOC_CALLBACK useralloc, MEMORY_REALLOC_CALLBACK userrealloc, MEMORY_FREE_CALLBACK userfree, MEMORY_TYPE memtypeflags ) : RESULT

Private Methods

Method Description
FMOD_Memory_GetStats ( int &currentalloced, int &maxalloced, bool blocking ) : RESULT
FMOD_Memory_Initialize ( IntPtr poolmem, int poollen, MEMORY_ALLOC_CALLBACK useralloc, MEMORY_REALLOC_CALLBACK userrealloc, MEMORY_FREE_CALLBACK userfree, MEMORY_TYPE memtypeflags ) : RESULT

Method Details

GetStats() public static method

public static GetStats ( int &currentalloced, int &maxalloced ) : RESULT
currentalloced int
maxalloced int
return RESULT

GetStats() public static method

public static GetStats ( int &currentalloced, int &maxalloced, bool blocking ) : RESULT
currentalloced int
maxalloced int
blocking bool
return RESULT

Initialize() public static method

public static Initialize ( IntPtr poolmem, int poollen, MEMORY_ALLOC_CALLBACK useralloc, MEMORY_REALLOC_CALLBACK userrealloc, MEMORY_FREE_CALLBACK userfree, MEMORY_TYPE memtypeflags ) : RESULT
poolmem System.IntPtr
poollen int
useralloc MEMORY_ALLOC_CALLBACK
userrealloc MEMORY_REALLOC_CALLBACK
userfree MEMORY_FREE_CALLBACK
memtypeflags MEMORY_TYPE
return RESULT