C# Class EzGame.Perspective.Planar.Filters.FadeOut

Inheritance: Filter
Show file Open project: CodeTreeCommunity/Shooter2D

Public Methods

Method Description
ApplyTo ( Object Object ) : void
FadeOut ( Object Object, double Time ) : System

Create a new 'Fade Out' Filter

FadeOut ( double Time ) : System

Create a new 'Fade Out' Filter

Update ( GameTime Time ) : void

Method Details

ApplyTo() public method

public ApplyTo ( Object Object ) : void
Object Object
return void

FadeOut() public method

Create a new 'Fade Out' Filter
public FadeOut ( Object Object, double Time ) : System
Object Object The object this filter is applied to.
Time double The time (in seconds) to completely fade out.
return System

FadeOut() public method

Create a new 'Fade Out' Filter
public FadeOut ( double Time ) : System
Time double The time (in seconds) to completely fade out.
return System

Update() public method

public Update ( GameTime Time ) : void
Time Microsoft.Xna.Framework.GameTime
return void