C# Class Entitas.Unity.VisualDebugging.DebugSystems

Inheritance: Systems
Show file Open project: sschmid/Entitas-CSharp Class Usage Examples

Public Properties

Property Type Description
avgResetInterval AvgResetInterval
paused bool

Public Methods

Method Description
Add ( ISystem system ) : Systems
Cleanup ( ) : void
DebugSystems ( string name = "Systems" ) : System.Collections.Generic
Execute ( ) : void
Initialize ( ) : void
ResetDurations ( ) : void
StepCleanup ( ) : void
StepExecute ( ) : void
TearDown ( ) : void

Private Methods

Method Description
monitorSystemExecutionDuration ( IExecuteSystem system ) : double

Method Details

Add() public method

public Add ( ISystem system ) : Systems
system ISystem
return Systems

Cleanup() public method

public Cleanup ( ) : void
return void

DebugSystems() public method

public DebugSystems ( string name = "Systems" ) : System.Collections.Generic
name string
return System.Collections.Generic

Execute() public method

public Execute ( ) : void
return void

Initialize() public method

public Initialize ( ) : void
return void

ResetDurations() public method

public ResetDurations ( ) : void
return void

StepCleanup() public method

public StepCleanup ( ) : void
return void

StepExecute() public method

public StepExecute ( ) : void
return void

TearDown() public method

public TearDown ( ) : void
return void

Property Details

avgResetInterval public static property

public static AvgResetInterval avgResetInterval
return AvgResetInterval

paused public property

public bool paused
return bool