Method | Description | |
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DetectMultiScale ( Byte>.GpuImage |
Perfroms object detection with increasing detection window.
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DetectMultiScale ( Byte>.GpuImage |
Perfroms object detection with increasing detection window.
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DetectMultiScale ( Byte>.GpuImage |
Perfroms object detection with increasing detection window.
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DetectMultiScale ( Byte>.GpuImage |
Perfroms object detection with increasing detection window.
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GetDefaultPeopleDetector ( ) : float[] |
Returns coefficients of the classifier trained for people detection (for default window size).
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GpuHOGDescriptor ( ) : System |
Create a new HOGDescriptor
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GpuHOGDescriptor ( |
Create a new HOGDescriptor using the specific parameters
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SetSVMDetector ( float detector ) : void |
Set the SVM detector
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Method | Description | |
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DisposeObject ( ) : void |
Release the unmanaged memory associated with this HOGDescriptor
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ReleaseManagedResources ( ) : void |
Release the managed resources associated with this object
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Method | Description | |
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gpuHOGDescriptorCreate ( |
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gpuHOGDescriptorCreateDefault ( ) : |
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gpuHOGDescriptorDetectMultiScale ( |
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gpuHOGDescriptorPeopleDetectorCreate ( |
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gpuHOGDescriptorRelease ( |
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gpuHOGSetSVMDetector ( |
public DetectMultiScale ( Byte>.GpuImage |
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image | Byte>.GpuImage | The GpuImage to search in |
return | System.Drawing.Rectangle[] |
public DetectMultiScale ( Byte>.GpuImage |
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image | Byte>.GpuImage | The GpuImage to search in |
hitThreshold | double | The threshold for the distance between features and classifying plane. |
winStride | Window stride. Must be a multiple of block stride. | |
padding | Mock parameter to keep CPU interface compatibility. Must be (0,0). | |
scale | double | Coefficient of the detection window increase. |
groupThreshold | int | After detection some objects could be covered by many rectangles. This coefficient regulates similarity threshold. 0 means don't perform grouping. |
return | System.Drawing.Rectangle[] |
public DetectMultiScale ( Byte>.GpuImage |
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image | Byte>.GpuImage | The GpuImage to search in |
return | System.Drawing.Rectangle[] |
public DetectMultiScale ( Byte>.GpuImage |
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image | Byte>.GpuImage | The GpuImage to search in |
hitThreshold | double | The threshold for the distance between features and classifying plane. |
winStride | Window stride. Must be a multiple of block stride. | |
padding | Mock parameter to keep CPU interface compatibility. Must be (0,0). | |
scale | double | Coefficient of the detection window increase. |
groupThreshold | int | After detection some objects could be covered by many rectangles. This coefficient regulates similarity threshold. 0 means don't perform grouping. |
return | System.Drawing.Rectangle[] |
public static GetDefaultPeopleDetector ( ) : float[] | ||
return | float[] |
public GpuHOGDescriptor ( |
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winSize | Detection window size. Must be aligned to block size and block stride. | |
blockSize | Block size in cells. Only (2,2) is supported for now. | |
blockStride | Block stride. Must be a multiple of cell size. | |
cellSize | Cell size. Only (8, 8) is supported for now. | |
nbins | int | Number of bins. Only 9 bins per cell is supported for now. |
winSigma | double | Gaussian smoothing window parameter. |
L2HysThreshold | double | L2-Hys normalization method shrinkage. |
gammaCorrection | bool | Do gamma correction preprocessing or not. |
nLevels | int | Maximum number of detection window increases. |
return | System |
public SetSVMDetector ( float detector ) : void | ||
detector | float | The SVM detector |
return | void |