Property | Type | Description |
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Method | Description | |
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Destruct ( ) : void | ||
MoveDir ( Direction dir ) : bool |
Move object to given direction, checking that it is possible to move
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MoveTo ( |
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MoveTo ( |
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MoveTo ( IntVector3 location ) : bool |
Move object to given location, without checking if there's a route from current location
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MoveToMustSucceed ( |
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MoveToMustSucceed ( |
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MoveToMustSucceed ( IntVector3 location ) : void | ||
ToString ( ) : string |
Method | Description | |
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CollectObjectData ( BaseGameObjectData baseData, ObjectVisibility visibility ) : void | ||
MovableObject ( ObjectType objectType ) : System | ||
MovableObject ( ObjectType objectType, MovableObjectBuilder builder ) : System | ||
MovableObject ( SaveGameContext ctx, ObjectType objectType ) : System | ||
MoveToLow ( |
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MoveToLow ( IntVector3 location ) : void | ||
OkToMove ( ) : bool | ||
OnLocationChanged ( ) : void | ||
OnLocationChanging ( ) : void | ||
OnParentChanged ( |
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OnParentChanging ( ) : void | ||
SerializeProperties ( ) : object>.Dictionary |
protected CollectObjectData ( BaseGameObjectData baseData, ObjectVisibility visibility ) : void | ||
baseData | BaseGameObjectData | |
visibility | ObjectVisibility | |
return | void |
protected MovableObject ( ObjectType objectType ) : System | ||
objectType | ObjectType | |
return | System |
protected MovableObject ( ObjectType objectType, MovableObjectBuilder builder ) : System | ||
objectType | ObjectType | |
builder | MovableObjectBuilder | |
return | System |
protected MovableObject ( SaveGameContext ctx, ObjectType objectType ) : System | ||
ctx | SaveGameContext | |
objectType | ObjectType | |
return | System |
public MoveTo ( |
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container | ||
return | bool |
public MoveTo ( |
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dst | ||
dstLoc | IntVector3 | |
return | bool |
protected MoveToLow ( |
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dst | ||
dstLoc | IntVector3 | |
return | void |
protected MoveToLow ( IntVector3 location ) : void | ||
location | IntVector3 | |
return | void |
public MoveToMustSucceed ( |
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container | ||
return | void |
public MoveToMustSucceed ( |
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dst | ||
dstLoc | IntVector3 | |
return | void |
public MoveToMustSucceed ( IntVector3 location ) : void | ||
location | IntVector3 | |
return | void |
protected OnParentChanged ( |
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src | ||
dst | ||
return | void |
protected SerializeProperties ( ) : object>.Dictionary |
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return | object>.Dictionary |