Method |
Description |
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CreateDrawing ( SymbolID symbolID, Color color ) : System.Windows.Media.Drawing |
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CreateDrawing ( SymbolID symbolID, GameColor color ) : System.Windows.Media.Drawing |
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CreateDrawing ( Symbols symbol, GameColor color ) : System.Windows.Media.Drawing |
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CreateNormalizeTransform ( Rect bounds, Point location, Size size, double angle ) : Transform |
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DrawCharacter ( char ch, System.Windows.Media.Typeface typeFace, double fontSize, GameColor color, GameColor bgColor, bool drawOutline, double outlineThickness, bool reverse ) : System.Windows.Media.Drawing |
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NormalizeDrawing ( System.Windows.Media.Drawing drawing, Point location, Size size, double angle ) : System.Windows.Media.Drawing |
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NormalizeDrawing ( System.Windows.Media.Drawing drawing, Point location, Size size, double angle, bool bgTransparent ) : System.Windows.Media.Drawing |
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ParseSymbols ( ) : void |
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