C# Class Drought.Entity.Tanker

Inheritance: MovableEntity
Show file Open project: kiniry-teaching/UCD Class Usage Examples

Public Properties

Property Type Description
FULL_HEALTH int
RADIUS float
SPEED float
WATER_CAPACITY int
WATER_RADIUS int
WATER_SUCK_AMOUNT int

Public Methods

Method Description
Tanker ( GameState gameState, LevelInfo levelInfo, ModelLoader modelLoader, Path path, int uid ) : Drought.Graphics
update ( ) : void

Method Details

Tanker() public method

public Tanker ( GameState gameState, LevelInfo levelInfo, ModelLoader modelLoader, Path path, int uid ) : Drought.Graphics
gameState Drought.State.GameState
levelInfo Drought.World.LevelInfo
modelLoader Drought.Graphics.ModelLoader
path Path
uid int
return Drought.Graphics

update() public method

public update ( ) : void
return void

Property Details

FULL_HEALTH public static property

public static int FULL_HEALTH
return int

RADIUS public static property

public static float RADIUS
return float

SPEED public static property

public static float SPEED
return float

WATER_CAPACITY public static property

public static int WATER_CAPACITY
return int

WATER_RADIUS public static property

public static int WATER_RADIUS
return int

WATER_SUCK_AMOUNT public static property

public static int WATER_SUCK_AMOUNT
return int