Property | Type | Description | |
---|---|---|---|
card | Dominion.Card | ||
matchDescriptions | Dominion.Strategy.Description.MatchDescription[] |
Method | Description | |
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CardAcceptanceDescription ( Dominion.Card card ) : System.Linq | ||
CardAcceptanceDescription ( Dominion.Card card, CountSource countSource, Dominion.Card matchOn, Comparison comparison, int threshhold ) : System.Linq | ||
Clone ( ) : |
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For ( Dominion.Card card ) : |
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For ( Dominion.Card card, CountSource countSouce, Dominion.Card testCard, Comparison comparison, int threshhold ) : |
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For ( Dominion.Card card, int count ) : |
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For ( Dominion.Card card, int count, Dominion.Card testCard, CountSource countSouce, Comparison comparison, int threshhold ) : |
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GameStatePredicate ( |
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IsConditionedOnlyOnSelfOwnership ( ) : bool | ||
ToCardAcceptance ( ) : CardAcceptance | ||
WriteText ( System writer ) : void |
public CardAcceptanceDescription ( Dominion.Card card ) : System.Linq | ||
card | Dominion.Card | |
return | System.Linq |
public CardAcceptanceDescription ( Dominion.Card card, CountSource countSource, Dominion.Card matchOn, Comparison comparison, int threshhold ) : System.Linq | ||
card | Dominion.Card | |
countSource | CountSource | |
matchOn | Dominion.Card | |
comparison | Comparison | |
threshhold | int | |
return | System.Linq |
public static For ( Dominion.Card card ) : |
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card | Dominion.Card | |
return |
public static For ( Dominion.Card card, CountSource countSouce, Dominion.Card testCard, Comparison comparison, int threshhold ) : |
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card | Dominion.Card | |
countSouce | CountSource | |
testCard | Dominion.Card | |
comparison | Comparison | |
threshhold | int | |
return |
public static For ( Dominion.Card card, int count ) : |
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card | Dominion.Card | |
count | int | |
return |
public static For ( Dominion.Card card, int count, Dominion.Card testCard, CountSource countSouce, Comparison comparison, int threshhold ) : |
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card | Dominion.Card | |
count | int | |
testCard | Dominion.Card | |
countSouce | CountSource | |
comparison | Comparison | |
threshhold | int | |
return |
public GameStatePredicate ( |
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gameState | ||
return | bool |
public IsConditionedOnlyOnSelfOwnership ( ) : bool | ||
return | bool |