Property | Type | Description | |
---|---|---|---|
AoeDpsCount | int | ||
AoeDpsPoint | Vector3 | ||
AoeDpsTarget | TorCharacter | ||
AoeHealCount | int | ||
AoeHealPoint | Vector3 | ||
AoeHealTarget | TorCharacter | ||
AoePeanutButterCount | int | ||
DispelTarget | TorCharacter | ||
Enemies | List |
||
EnemyPoints | List |
||
HealCandidatePoints | List |
||
HealCandidates | List |
||
HealTarget | TorCharacter | ||
Objects | List |
||
ShouldAoe | bool | ||
ShouldAoeHeal | bool | ||
ShouldPbaoe | bool | ||
Tank | TorCharacter | ||
TankName | string | ||
TankNameCheck | string | ||
TankNameStart | string | ||
Tanks | List |
||
cacheCount | int | ||
maxCacheCount | int | ||
objects | List |
Property | Type | Description | |
---|---|---|---|
AoeHealLocation | TorCharacter | ||
AoeHealLocation | Vector3 | ||
PointsAroundPoint | int | ||
updateObjects | void |
Method | Description | |
---|---|---|
CheckDpsAoe ( int minMobs, float distance, Vector3 center ) : bool | ||
GetTorCharacters ( ) : List |
||
SetTank ( ) : void |
Method | Description | |
---|---|---|
AoeHealLocation ( float dist ) : TorCharacter | ||
AoeHealLocation ( TorCharacter p ) : Vector3 | ||
PointsAroundPoint ( Vector3 pt, List |
||
updateObjects ( ) : void |
public static CheckDpsAoe ( int minMobs, float distance, Vector3 center ) : bool | ||
minMobs | int | |
distance | float | |
center | Vector3 | |
return | bool |