Method | Description | |
---|---|---|
CooldownEvent ( bool inGame, bool active, int priority, int>.Dictionary |
public CooldownEvent ( bool inGame, bool active, int priority, int>.Dictionary |
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inGame | bool | |
active | bool | |
priority | int | |
areaBossBlackList | int>.Dictionary | |
skillId | int | |
onlyResetted | bool | |
return | System |