Method | Description | |
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clear ( ) : void | ||
dtNodePool ( int maxNodes, int hashSize ) : UnityEngine | ||
findNode ( System.UInt64 id ) : |
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findNodes ( System.UInt64 id, int maxNodes ) : List |
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getFirst ( int bucket ) : System.UInt16 | ||
getHashSize ( ) : int | ||
getMaxNodes ( ) : int | ||
getMemUsed ( ) : int | ||
getNext ( int i ) : System.UInt16 | ||
getNode ( System.UInt64 id, uint state ) : |
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getNodeAtIdx ( uint idx ) : |
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getNodeCount ( ) : int | ||
getNodeIdx ( |
public dtNodePool ( int maxNodes, int hashSize ) : UnityEngine | ||
maxNodes | int | |
hashSize | int | |
return | UnityEngine |
public findNode ( System.UInt64 id ) : |
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id | System.UInt64 | |
return |
public findNodes ( System.UInt64 id, int maxNodes ) : List |
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id | System.UInt64 | |
maxNodes | int | |
return | List |
public getFirst ( int bucket ) : System.UInt16 | ||
bucket | int | |
return | System.UInt16 |
public getNode ( System.UInt64 id, uint state ) : |
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id | System.UInt64 | |
state | uint | |
return |