C# Class CyrusBuilt.MonoPi.Components.ComponentBase

Base class for hardware abstraction components.
Inheritance: IComponent
Show file Open project: cyrusbuilt/MonoPi

Public Methods

Method Description
Dispose ( ) : void

Releases all resources used by the CyrusBuilt.MonoPi.Components.ComponentBase object.

Call Dispose when you are finished using the CyrusBuilt.MonoPi.Components.ComponentBase. The Dispose method leaves the CyrusBuilt.MonoPi.Components.ComponentBase in an unusable state. After calling Dispose, you must release all references to the CyrusBuilt.MonoPi.Components.ComponentBase so the garbage collector can reclaim the memory that the CyrusBuilt.MonoPi.Components.ComponentBase was occupying.

HasProperty ( String key ) : System.Boolean

Determines whether this instance has property the specified key.

SetProperty ( String key, String value ) : void

Sets the value of the specified property. If the property does not already exist in the property collection, it will be added.

ToString ( ) : String

Returns a System.String that represents the current CyrusBuilt.MonoPi.Components.ComponentBase.

Protected Methods

Method Description
ComponentBase ( ) : System

Initializes a new instance of the CyrusBuilt.MonoPi.Components.ComponentBase class. This is the default contructor.

ComponentBase ( String>.Dictionary props ) : System

Initializes a new instance of the CyrusBuilt.MonoPi.Components.ComponentBase class with a properties dictionary.

Dispose ( System.Boolean disposing ) : void

Releaseses all resources used this object.

Method Details

ComponentBase() protected method

Initializes a new instance of the CyrusBuilt.MonoPi.Components.ComponentBase class. This is the default contructor.
protected ComponentBase ( ) : System
return System

ComponentBase() protected method

Initializes a new instance of the CyrusBuilt.MonoPi.Components.ComponentBase class with a properties dictionary.
protected ComponentBase ( String>.Dictionary props ) : System
props String>.Dictionary /// Component properties. ///
return System

Dispose() public method

Releases all resources used by the CyrusBuilt.MonoPi.Components.ComponentBase object.
Call Dispose when you are finished using the CyrusBuilt.MonoPi.Components.ComponentBase. The Dispose method leaves the CyrusBuilt.MonoPi.Components.ComponentBase in an unusable state. After calling Dispose, you must release all references to the CyrusBuilt.MonoPi.Components.ComponentBase so the garbage collector can reclaim the memory that the CyrusBuilt.MonoPi.Components.ComponentBase was occupying.
public Dispose ( ) : void
return void

Dispose() protected method

Releaseses all resources used this object.
protected Dispose ( System.Boolean disposing ) : void
disposing System.Boolean /// Set true if disposing managed resources in addition to unmanaged. ///
return void

HasProperty() public method

Determines whether this instance has property the specified key.
public HasProperty ( String key ) : System.Boolean
key String /// The key name of the property to check for. ///
return System.Boolean

SetProperty() public method

Sets the value of the specified property. If the property does not already exist in the property collection, it will be added.
public SetProperty ( String key, String value ) : void
key String /// The property name (key). ///
value String /// The value to assign to the property. ///
return void

ToString() public method

Returns a System.String that represents the current CyrusBuilt.MonoPi.Components.ComponentBase.
public ToString ( ) : String
return String