Property | Type | Description | |
---|---|---|---|
Alpha | float | ||
Collisions | List |
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Color | Color | ||
DrawHP | bool | ||
HP | int | ||
Id | int | ||
IsDestroyed | bool | ||
Mass | float | ||
MaxHP | int | ||
Position | Vector2 | ||
Rotation | float | ||
RotationSpeed | float | ||
Size | float |
Method | Description | |
---|---|---|
Draw ( |
||
GameObject ( ) : System | ||
GetTexture ( ) : |
||
ResetGameObject ( ) : void | ||
Update ( |
public Draw ( |
||
spriteBatch | ||
gameTime | ||
offset | Vector2 | |
camera | ||
debugGeometry | ||
return | void |
public abstract GetTexture ( ) : |
||
return |
public Update ( |
||
world | ||
particles | ||
return | void |