Method | Description | |
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Draw ( |
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GetCellAtWorldPoint ( Point worldPoint ) : |
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GetCellAtWorldPoint ( Vector2 worldPoint ) : |
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TileMap ( Microsoft.Xna.Framework.Graphics.Texture2D mouseMap, Microsoft.Xna.Framework.Graphics.Texture2D tileHighligter ) : System | ||
WorldToMapCell ( Point worldPoint ) : Point | ||
WorldToMapCell ( Point worldPoint, Point &localPoint ) : Point | ||
WorldToMapCell ( Vector2 worldPoint ) : Point |
Method | Description | |
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DrawTileHighLight ( |
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DrawTileIndexes ( |
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RemoveRow ( int startX, int finishX, int startY, List |
public Draw ( |
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batch | ||
return | void |
public GetCellAtWorldPoint ( Point worldPoint ) : |
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worldPoint | Point | |
return |
public GetCellAtWorldPoint ( Vector2 worldPoint ) : |
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worldPoint | Vector2 | |
return |
public TileMap ( Microsoft.Xna.Framework.Graphics.Texture2D mouseMap, Microsoft.Xna.Framework.Graphics.Texture2D tileHighligter ) : System | ||
mouseMap | Microsoft.Xna.Framework.Graphics.Texture2D | |
tileHighligter | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | System |
public WorldToMapCell ( Point worldPoint ) : Point | ||
worldPoint | Point | |
return | Point |
public WorldToMapCell ( Point worldPoint, Point &localPoint ) : Point | ||
worldPoint | Point | |
localPoint | Point | |
return | Point |
public WorldToMapCell ( Vector2 worldPoint ) : Point | ||
worldPoint | Vector2 | |
return | Point |