C# Class CompleteProject.EnemyManager

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: ltg-uic/Wallcology-Unity Class Usage Examples

Public Properties

Property Type Description
enemy UnityEngine.GameObject
spawnPoints UnityEngine.Transform[]
spawnTime float

Public Methods

Method Description
Spawn ( ) : void
Start ( ) : void

Method Details

Spawn() public method

public Spawn ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

enemy public property

public GameObject,UnityEngine enemy
return UnityEngine.GameObject

spawnPoints public property

public Transform[],UnityEngine spawnPoints
return UnityEngine.Transform[]

spawnTime public property

public float spawnTime
return float