C# Class Collada.Primitives

Show file Open project: dsrbecky/ColladaDOM

Protected Properties

Property Type Description
displayList int?
normalOffset int
normalSource Source
normals float[]
pStride int
positionOffset int
positionSource Source
positions float[]
ps int[][]
texcoordOffset int
texcoordSource Source
texcoords float[]
triangleCount int
vcounts int[]
vertexCount int

Private Properties

Property Type Description

Public Methods

Method Description
GetInputs ( ) : List
GetMaterial ( ) : string
GetTriangles ( ) : List
LoadData ( ) : void
LoadDisplayList ( ) : void
Render ( InstanceGeometry instanceGeometry ) : void

Protected Methods

Method Description
EmitP ( int pArray, int pBaseIndex ) : void
GetPs ( ) : List
GetVcount ( ) : string
GlNormal ( int sourceIndex ) : void
GlTexCoord ( int sourceIndex ) : void
GlVertex ( int sourceIndex ) : void
MakeDisplayList ( ) : void

Method Details

EmitP() protected method

protected EmitP ( int pArray, int pBaseIndex ) : void
pArray int
pBaseIndex int
return void

GetInputs() public abstract method

public abstract GetInputs ( ) : List
return List

GetMaterial() public abstract method

public abstract GetMaterial ( ) : string
return string

GetPs() protected abstract method

protected abstract GetPs ( ) : List
return List

GetTriangles() public method

public GetTriangles ( ) : List
return List

GetVcount() protected method

protected GetVcount ( ) : string
return string

GlNormal() protected method

protected GlNormal ( int sourceIndex ) : void
sourceIndex int
return void

GlTexCoord() protected method

protected GlTexCoord ( int sourceIndex ) : void
sourceIndex int
return void

GlVertex() protected method

protected GlVertex ( int sourceIndex ) : void
sourceIndex int
return void

LoadData() public method

public LoadData ( ) : void
return void

LoadDisplayList() public method

public LoadDisplayList ( ) : void
return void

MakeDisplayList() protected abstract method

protected abstract MakeDisplayList ( ) : void
return void

Render() public method

public Render ( InstanceGeometry instanceGeometry ) : void
instanceGeometry InstanceGeometry
return void

Property Details

displayList protected property

protected int? displayList
return int?

normalOffset protected property

protected int normalOffset
return int

normalSource protected property

protected Source,Collada normalSource
return Source

normals protected property

protected float[] normals
return float[]

pStride protected property

protected int pStride
return int

positionOffset protected property

protected int positionOffset
return int

positionSource protected property

protected Source,Collada positionSource
return Source

positions protected property

protected float[] positions
return float[]

ps protected property

protected int[][] ps
return int[][]

texcoordOffset protected property

protected int texcoordOffset
return int

texcoordSource protected property

protected Source,Collada texcoordSource
return Source

texcoords protected property

protected float[] texcoords
return float[]

triangleCount protected property

protected int triangleCount
return int

vcounts protected property

protected int[] vcounts
return int[]

vertexCount protected property

protected int vertexCount
return int