Method | Description | |
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ApplyEffect ( int &healValue, CastInfos healInfos = null ) : FightActionResultEnum |
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HealBuff ( CastInfos castInfos, AbstractFighter target ) : System |
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public ApplyEffect ( int &healValue, CastInfos healInfos = null ) : FightActionResultEnum | ||
healValue | int | |
healInfos | CastInfos | |
return | FightActionResultEnum |
public HealBuff ( CastInfos castInfos, AbstractFighter target ) : System | ||
castInfos | CastInfos | |
target | AbstractFighter | |
return | System |