Method | Description | |
---|---|---|
Press ( ) : void |
Press logic sets the current state of the button to "IsPressed" untill the Release() method is called
|
|
Release ( ) : void |
Release logic frees the button from its "IsPressed" state
|
|
VirtualButton ( string name ) : UnityEngine |
public VirtualButton ( string name ) : UnityEngine | ||
name | string | |
return | UnityEngine |