Method | Description | |
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GetFenCharacter ( ) : char | ||
GetValidMoves ( Position from, bool returnIfAny, ChessGame game, bool>.Func |
||
IsValidMove ( Move move, ChessGame game ) : bool | ||
Rook ( Player owner ) : System |
public GetValidMoves ( Position from, bool returnIfAny, ChessGame game, bool>.Func |
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from | Position | |
returnIfAny | bool | |
game | ChessGame | |
gameMoveValidator | bool>.Func | |
return | ReadOnlyCollection |
public IsValidMove ( Move move, ChessGame game ) : bool | ||
move | Move | |
game | ChessGame | |
return | bool |