Property | Type | Description | |
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replyQueuePlayfieldList | Queue |
Method | Description | |
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IrcClient_ProtocolError ( object sender, |
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RelayBot ( ) : System |
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Run ( ChatServer chatServer ) : void |
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Method | Description | |
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InitializeRelayChatCommandProcessors ( ) : void |
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OnChannelMessageReceived ( |
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OnChannelNoticeReceived ( |
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OnChannelUserJoined ( |
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OnChannelUserLeft ( |
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OnClientConnect ( |
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OnClientDisconnect ( |
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OnClientRegistered ( |
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OnLocalUserJoinedChannel ( |
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OnLocalUserLeftChannel ( |
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OnLocalUserMessageReceived ( |
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OnLocalUserNoticeReceived ( |
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client_ChannelListReceived ( object sender, |
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Method | Description | |
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GetCellAOBotUser ( |
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ProcessChatCommandListUsers ( |
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ProcessChatCommandLogIn ( |
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ProcessChatCommandLogOut ( |
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ProcessChatCommandMentions ( |
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ProcessChatCommandRegister ( |
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ProcessChatCommandSend ( |
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ProcessChatCommandServerInfo ( |
Need to change Some Information in this code. Probably a Seperate MOTD for IRC or something to have the bot read and send for connection Info.
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ProcessChatCommandZoneInfo ( |
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RelayedChannel_OnChannelMessage ( object sender, ChannelMessageEventArgs e ) : void |
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SanitizeTextForIrc ( string value ) : string |
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SendGreeting ( |
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protected InitializeRelayChatCommandProcessors ( ) : void | ||
return | void |
public IrcClient_ProtocolError ( object sender, |
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sender | object | /// |
e | /// | |
return | void |
protected OnChannelMessageReceived ( |
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channel | /// | |
e | /// | |
return | void |
protected OnChannelNoticeReceived ( |
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channel | /// | |
e | /// | |
return | void |
protected OnChannelUserJoined ( |
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channel | /// | |
e | /// | |
return | void |
protected OnChannelUserLeft ( |
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channel | /// | |
e | /// | |
return | void |
protected OnClientConnect ( |
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client | /// | |
return | void |
protected OnClientDisconnect ( |
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client | /// | |
return | void |
protected OnClientRegistered ( |
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client | /// | |
return | void |
protected OnLocalUserJoinedChannel ( |
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localUser | /// | |
e | /// | |
return | void |
protected OnLocalUserLeftChannel ( |
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localUser | /// | |
e | /// | |
return | void |
protected OnLocalUserMessageReceived ( |
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localUser | /// | |
e | /// | |
return | void |
protected OnLocalUserNoticeReceived ( |
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localUser | /// | |
e | /// | |
return | void |
public Run ( ChatServer chatServer ) : void | ||
chatServer | ChatServer | /// |
return | void |
protected client_ChannelListReceived ( object sender, |
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sender | object | /// |
e | /// | |
return | void |